Wednesday, 3 July 2013

Sanctum Saviour v0.02

Thank you for checking this out! This is the first update to the game. It contains fixes for some issues and new features like the player hit detection! I will be adding the source code for the game when I remove the issues below. Thanks for taking a look and enjoy!

Link: Download

Known issues :
- Hard to know if you have hit
//Adding a red particle effect to enemy when hit (simulate bleeding) 

- Get enemies to attack you when hurt
//Making it believe you were in range and chase you
Credits:
- Mage: http://opengameart.org/content/animated-female-mage
- Ending Clip: http://www.youtube.com/watch?v=se-sNmWuw3Y
- Ending Song: http://www.youtube.com/watch?v=_MK0j765ko4

Tuesday, 11 June 2013

Alpha version of Sanctum Saviour!

Hello again guys,
As i was previously saying I was doing a game for my GCSE coursework, (now handed in). It has a different back story to the one I said I was going to use. I apologise for that.

The game took one and a half weeks to create so it isnt amazing there is not much content but its looking reasonably nice and my teacher thinks its good.

Backstory:
Princess Iodari has been transported to Granorur by an evil spell. Her journey home will be perilous. To break the spell and return home she must find the ring of topaz, the orb of red marble, the silver key, the copper arrow and the cup of steel. The wicked elf Carmina del Darkmoon will do everything she can to stop Iodari succeeding.

Link: Download

Known issues :
- Spell select is sometimes too fast
//Its based upon the fps of the game
- Movement speed soul-crushingly slow
//No excuses for this one
- Hard to know if you have been hit
//Yeah ill make it flash red onscreen
- Hard to know if you have hit
//Adding a red particle effect to enemy when hit (simulate bleeding)
- Hard to hit the enemy
//Increasing collider radius
- Spells are too fast (high fps only)
//Switching from translate gameobject to character controller (simple move)

Expect an update soon, its already in development with most things sorted. If you find an issue please comment on this post and tell me so i can add it to this list :)

#Disclaimer# Some of the resources used are not mine. I do not take credit for them. I will be releasing my sources with the next update.

Thursday, 23 May 2013

Quick Update: Bypass YHGFL Website Filter

I do not take responsibility for your actions if you use this, but here is how to get on Facebook, Twitter, Youtube e.c.t. from any school in Yorkshire and Humber that uses YHGFL.

Sunday, 19 May 2013

I am back, did you miss me?

Been really busy. GCSEs and all that. I have done five out of fourteen exams and got a little break to do a little relaxing so I thought I would give you an update.

Unity
Recently started using Unity to make a game of my DiDA (Diploma in Digital Applications / ICT) coursework so that is something I will share with you. Its reasonably easy to get started with it but takes some getting used to. It can support being coded in JavaScript (officially named UnityScript because its technically modified JavaScript), C# and Boo. I am going to mostly use C# for ease of use.

I will be using C# as I am going to work on a project with others but they know C# pretty well (one at University level) so it would be easier for me to just use one language as I do not want compatibility issues. I will explain how I  have overcame errors and what to watch out for while I debug my code for the game (however I will use different code).

For my game for school I had to choose from three back stories. My game will be space themed where you overcome puzzles and fly your ship to other planets until you can repair your ship and escape the incoming fleet of enemies. Your enemies are intercepting you so that they can destroy you.It will entail a huge boss fight at the end where you fight of waves of enemies as they try and annihilate you!

The Chosen Back Story
"The Stellar Class Cruiser 'Spirit of Caloo'  and other ships of the fleet have been badly damaged in an uncharted asteroid belt. They need to get to the Tresi Spaceport urgently to get the damage repaired. However the Almeran have heard of the incident and are determined to destroy the fleet before it reaches Tresi. Will they make it to Tresi before they are attacked?"

The Alternative Back Stories
"It has been discovered that Dynsoft Consolidated have been illegally working on Nephilim chip technology.  The creators of the chip, Isaac Avison and Denise Graydon, have gone into hiding somewhere in the city of Findria. They have also hidden 10 prototypes of the chip throughout the city.  The mission is to find and apprehend Avison and Graydon and to locate and destroy the missing prototypes."

"Princess Iodari has been transported to Granorur by an evil spell.  Her journey home will be perilous. To break the spell and return home she must find the ring of topaz, the orb of red marble, the silver key, the copper arrow and the cup of steel. The wicked elf Carmina del Darkmoon will do everything she can to stop Iodari succeeding."